ManualPlaying the GameCombat: How to Fight
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Playing the Game

Combat: How to Fight

Attack a monster once and you keep swinging until it drops. Pick a target, watch your health, and back off before you're in over your head.

Fighting in Wyvern is one command and a lot of watching your health. You start a fight; the game keeps the swings coming.

Start a fight

Point at what you want dead:

>kill rat
>attack goblin

kill and attack are the same command. Give it a target, or just type kill by itself and you'll go after the nearest good target.

You can also simply walk into a monster — bumping an enemy starts an attack, the same way walking into a door opens it.

Keep swinging

You don't re-type the command every round. Once you start a fight you keep attacking that target automatically, swing after swing, until it dies or you choose something else. To switch, just kill the new target.

Tip

Fix a target with target <name> and your attacks (and spells) default to it — handy when a room is crowded.

Watch your health

Your health (HP) and spell points (SP) show in the client bars and on your score screen:

>score

sc, stats, and points all open the same screen. When your HP runs low, stop fighting.

Backing off

There's no panic button — Wyvern has no flee command. To disengage, stop attacking and move away: step out of reach and the monster may not follow. Put distance between you and the fight, heal up, and come back when you're ready.

Warning

Bumping into a monster starts a fight, so watch where you walk when you're low on health — a stray step into an enemy can restart the swings.

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